Thursday, March 14, 2013
Re: Why there is no keyboard for Azerbaijani language (Azeri-Latin) on my iPhone or iPad mini? There a thousands of people using these devices in Azerbaijan and no one can type using letters of the Azeri Latin keyboard. When should we expect it to be adde
Wednesday, March 13, 2013
Why there is no keyboard for Azerbaijani language (Azeri-Latin) on my iPhone or iPad mini? There a thousands of people using these devices in Azerbaijan and no one can type using letters of the Azeri Latin keyboard. When should we expect it to be added?
Re: Why there is no keyboard for Azerbaijani language (Azeri-Latin) on my iPhone or iPad mini? There a thousands of people using these devices in Azerbaijan and no one can type using letters of the Azeri Latin keyboard. When should we expect it to be adde
Monday, March 4, 2013
Why there is no keyboard for Azerbaijani language (Azeri-Latin) on my iPhone or iPad mini? There a thousands of people using these devices in Azerbaijan and no one can type using letters of the Azeri Latin keyboard. When should we expect it to be added?
Re: Why there is no keyboard for Azerbaijani language (Azeri-Latin) on my iPhone or iPad mini? There a thousands of people using these devices in Azerbaijan and no one can type using letters of the Azeri Latin keyboard. When should we expect it to be adde
Why there is no keyboard for Azerbaijani language (Azeri-Latin) on my iPhone or iPad mini? There a thousands of people using these devices in Azerbaijan and no one can type using letters of the Azeri Latin keyboard. When should we expect it to be added?
Tuesday, February 26, 2013
New devices don't show up in provisioning portal
Hi,
I'm currently working on finalizing an App for a customer, he wanted some extra devices to test the app and sent me de UDID's.. I've tried to add these UDID's at the provisioning portal, it seemed to work (got no errors) but these 3 devices do not show up anywhere! Nothing in the logs either.. So I tried to add them again but i got "Device ID already exists." This is quite a problem now, I promised them to be able to test with these new devices but I can't generate a new provisioning profile now .. What the heck is going on?
Regards
Ivo
EDIT: nevermind.. they showed up after all.. seems like a database needed syncing or something.
Message was edited by: ivotoby
NSImage resizing on retina devices, saving my image into just double size. I want resize should not affected by device type.
I'm developing an app for Mac OS X.
I'm trying to resize any NSImage into a specific size like 200x300. It is working fine for Non-retina Mac.
But For Retina Mac, it is resizing the image as 400x600 which is just double, as we are expecting.
My project need is to resize the image as per given size regardless, the device on which application is running is retina or non-retina.
Is there any way to achive the target?
I have tried to measure the scale property, as for retina the scale is 2.0 so we are resizing the image for just half of the required.
But when we connected to monitors, one is retina and other is not retina, it again generating the same problem.
Here is the code which I have used for resizing:
-(void)resizeImageNSImage *)sourceImage newSizeCGSize)newSize
{
NSString *newImagePath = [[[Utility documentPath] stringByAppendingPathComponent:imagefolder] stringByAppendingPathComponent:@"imageName"];
[sourceImage setScalesWhenResized:YES];
[sourceImage setSize:newSize];
NSImage *newImage = [[NSImage alloc] initWithSize:newSize];
[newImage lockFocus];
NSRect frame = NSMakeRect(0, 0, newSize.width, newSize.height);
[NSGraphicsContext saveGraphicsState];
NSBezierPath *path = [NSBezierPath bezierPathWithRoundedRect:frame xRadius:0 yRadius:0];
[path addClip];
[sourceImage drawInRect:frame fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
[NSGraphicsContext restoreGraphicsState];
[newImage unlockFocus];
CGImageRef CGImage = [newImage CGImageForProposedRect:nil context:nil hints:nil];
NSBitmapImageRep *imgRep = [[[NSBitmapImageRep alloc] initWithCGImage:CGImage] autorelease];
NSData *data = [imgRep representationUsingType:NSPNGFileType properties: nil];
[[NSFileManager defaultManager] createFileAtPath:newImagePath contents:data attributes:nil];
[newImage release];
}
Any help would be very helpful for me.
Thanks










