It can typically take one week if you are inside the US - two outside.
Apple has been having trouble with activations lately, so if it takes longer (watch your email), best to contact them directly.
Brighten your iPad with a colorful cover, stream to your TV, download pictures from your digital camera, and more. There’s already so much you can do with iPad and iPad mini
The incredibly thin Apple Wireless Keyboard uses Bluetooth technology, which makes it compatible with iPad
iPad inspires creativity and hands-on learning with features you won’t find in any other educational tool
Apple announces 4th generation iPad packing an A6X CPU
It can typically take one week if you are inside the US - two outside.
Apple has been having trouble with activations lately, so if it takes longer (watch your email), best to contact them directly.
I have a nicely working bash script, and want to change the default setting so that it will run on a double-click, but don't know the proper "open by" name. Please?
hi........Every one.
In my XCode i am enabling ARC & set flag -fno obj arc
it takes 20mb more than using with NonArc XCode project .
Now i want convert MyProject ARC into NON-ARC mode.
is it possible?
if YES ,then please guide me
Thank you in advance:)
Srikanth
I don't think I was very clear in my last post. What I'm trying to do is create a tool that read user input from the command line (i.e. Terminal) and open only specified apps depending on user input. If you know a bash command like "read >> theVariable" or something like that, that would also help, but I don't know of the possibility of creating if conditions in a shell script. That is why I decided to create an app for it. So in C++ code it would read user input other the prompt "Do you want to open Mail?" and if the user input equals "y" the app will load the shell script (located in the same folder as the source code) and run it. Inside the shell script would be the bash command "open -a mail". I hope this clarifies for anyone else who reads this.
Hey. My name is Reidar Johnsen.
And think I have a good idea for apple products, the
products that will make this fully self-contained.
(ipad, ipod, iphone tablets and so on. + +
Will help to help many people.
And apple brand will expand furter than the group it is today.
Then afterwards, you can sit back and injoy yourself.
Think that now is the apple safe from getting bankruped the next few years.
MVH Reidar Johnsen.
Hi all,
I just started using Xcode, so these questions will seem very easy and "newbie-ish" to many.
Obj-C:
I'm not sure which text field I need to fill in to give a certain NSButton or other object a name so I can access in the actual code (please don't give me the usual "check the documentation" because the reason I'm posting this is to get a straightforward answer that very often only humans can provide). Also, what method do I need to use to listen for "action events" as they are called in Java on an NSButton (i.e. how to I make a method run when the button is clicked on)? If anyone can suggest a good website where I can find tutorials to learn Objective-C that would be very helpful, so I don't need to post everything here.
C++:
Xcode gives you the option to make new files in your project, but how do I access them? I'm making a C++ command line tool to allow me to run commands that I always run without creating a login item (because they slow my Mac down). I made a new file as a "shell script" but I don't know how to run this script in the C++ code.
Xcode 4.6.x:
- updated for OS X 10.8.3
- requires OS X 10.8.x or OS X 10.7.4 and does not run on earlier versions of OS X.
- supports development for iOS 6.1, OS X 10.8, and OS X 10.7 and can be used to build and submit apps to the store. Available in the Mac App Store - also to devs in a paid program with up-to-date agreements via downloads at dev dot com* (1.61GB).
Changes in Xcode 4.5.x
? The latest Xcode for Snow Leopard is 4.2* and that appears to be the highest it will go. 10.6.8 is required for iOS support.
iCloud requires Lion as a minimum.
Storyboards are iOS 5 and up only.
Retina support for the newer iPads requires the app be built using at least iOS 5.1 SDK.
Xcode is free. Xcode latest release version is available via the (Mac) App Store on OS X. Some older versions are available to registered developers with an active paid Developer Account via *developer.com.
Xcode tools & add-on's: (Graphics Tools, Hardware I/O, Command Line Tools, Dashcode, etc.) Requires paid account and login.
I have Xcode 4.6.2...where is SDK 5.0/4.3..?
Xcode's iOS SDK is downwards compatible with a range of previous versions of iOS, but only one SDK is supplied with a particular Xcode version. To support a range of iOSs, set 'Build Settings/iOS Deployment Target' to your choice from the list provided.
Can I develop applications for Mac OS X with ARC using Snow Leopard?
No. The Snow Leopard version of Xcode 4.2 doesn’t support ARC at all on Mac OS X, because it doesn’t include the 10.7 SDK. Xcode 4.2 for Snow Leopard does support ARC for iOS though, and Xcode 4.2 for Lion supports both Mac OS X and iOS. This means you need a Lion system to build an ARC application that runs on Snow Leopard.
What about older versions?
There is no OS that supports both Xcode 3.x and Xcode 4.3.x. There is no version of the OS that supports both Xcode 4.0.x and 4.3.x. The last OS that supported Xcode 3.x was Snow Leopard, and Xcode 4.3 is only supported on Lion.
Technical Support and Learning Resources
Apple offers a number of resources where you can get Xcode development support:
• http://developer.apple.com: The Apple Developer website is the best source for up-to-date technical documentation on iOS and OS X.
• http://developer.apple.com/xcode: The Xcode home page on the Apple Developer website provides information on the developer tools.
• http://devforums.apple.com: The Apple Developer Forums feature a dedicated Developer Forum for Xcode developer previews.
Use http://bugreport.apple.com to communicate issues with Apple. Include detailed information of the issue, including the system and developer tools version information, and any relevant crash logs or console messages.
Reporting Xcode Server Bugs
When reporting an Xcode Server bug, enter the following command in Terminal, then attach the output to the bug report.
sudo /Applications/Server.app/Contents/ServerRoot/usr/sbin/serverloggather