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Showing posts with label editor. Show all posts
Showing posts with label editor. Show all posts

Saturday, March 9, 2013

Re: Xcode says "no editor" from launch and freezes.

After backup from timemachine I had "no editor" message on my screen. The method given by Locomotivation worked for me. Thanks.

 

w.


View the original article here

Thursday, February 21, 2013

Xcode says "no editor" from launch and freezes.

When I launch Xcode from the Launchpad I get a blank white screen. Sometimes it says "no editor" in the middle of it, and other times it just has the loading circle. When I try to click anything on the top bar such as the Xcode or file tab, then I get the beachball cursor. I end up having to force quit because it stays like that. Xcode worked fine until I put some of my Xcode projects into the trash but when I "put back" the projects it does the same blank white screen. I've tried uninstalling twice but it hasn't changed anything. I'm using Lion with the newest version of Xcode.


View the original article here

Saturday, February 2, 2013

Apple script editor keeps rejecting my custom command as undefined parameter? What am I doing wrong?

I am trying to make an application apple scriptable. I have created a scripting definition by copying mail.sdef and modifying it to suit my needs as the documentation recommends. My app suite at this point only has one command in it. Here is the definition:

name="NAZone" code="NAZN" description="Classes and commands for the Zone application">

 

  name="accountLogin" code="zONeLgIn" description="Triggers account login.">

            class="LoginCommand"/>

  name="loginName" code="naun" type="text" optional="no" description="Specify the username for the account that you wish to log into">

  key="LoginName"/>

 

            name="passwordStr" code="napw" type="text" optional="no" description="Specify the account password you wish to log into">

  key="PasswordStr"/>

 

 

 

 

 

 

 

I am not sure what is wrong with my definition above, but AppleScript Editor keeps complaining: "Expected end of line but found identifier." at the statement where command is invoked. Here is how my test sript looks like:

tell application "NAZone"

    launch

          try

          accountlogin loginName "test@mail.com" passwordStr "abcdef12345"

          on error errStr number errNum

          display dialog errStr & errNum

          end try

end tell

 

AppleScript Editor complains anything following the command name. I don't think my command is somehow recognized.

I new to making applications scriptable as well as apple scripting.


View the original article here

Re: Apple script editor keeps rejecting my custom command as undefined parameter? What am I doing wrong?

Does your app show up in the Applescript Dictionary and if so what does it show for it?


View the original article here

Re: Apple script editor keeps rejecting my custom command as undefined parameter? What am I doing wrong?

Does your app show up in the Applescript Dictionary and if so what does it show for it?


View the original article here

Apple script editor keeps rejecting my custom command as undefined parameter? What am I doing wrong?

I am trying to make an application apple scriptable. I have created a scripting definition by copying mail.sdef and modifying it to suit my needs as the documentation recommends. My app suite at this point only has one command in it. Here is the definition:

name="NAZone" code="NAZN" description="Classes and commands for the Zone application">

 

  name="accountLogin" code="zONeLgIn" description="Triggers account login.">

            class="LoginCommand"/>

  name="loginName" code="naun" type="text" optional="no" description="Specify the username for the account that you wish to log into">

  key="LoginName"/>

 

            name="passwordStr" code="napw" type="text" optional="no" description="Specify the account password you wish to log into">

  key="PasswordStr"/>

 

 

 

 

 

 

 

I am not sure what is wrong with my definition above, but AppleScript Editor keeps complaining: "Expected end of line but found identifier." at the statement where command is invoked. Here is how my test sript looks like:

tell application "NAZone"

    launch

          try

          accountlogin loginName "test@mail.com" passwordStr "abcdef12345"

          on error errStr number errNum

          display dialog errStr & errNum

          end try

end tell

 

AppleScript Editor complains anything following the command name. I don't think my command is somehow recognized.

I new to making applications scriptable as well as apple scripting.


View the original article here

Wednesday, January 23, 2013

Re: Xcode says "no editor" from launch and freezes.

I have the same problem, started using xcode earlier this month, have the latest version, put a project in the trash and have had the white screen stating "no editor" ever since.  Tried Locomotivation's tips above.  Only noticed a couple of files under the derived data folder in step 1 which I removed...couldn't see any of the others mentioned or any .xcworkspace files.  Tried restarting Xcode and had no success.

 

Anybody have other ideas?


View the original article here

Xcode says "no editor" from launch and freezes.

When I launch Xcode from the Launchpad I get a blank white screen. Sometimes it says "no editor" in the middle of it, and other times it just has the loading circle. When I try to click anything on the top bar such as the Xcode or file tab, then I get the beachball cursor. I end up having to force quit because it stays like that. Xcode worked fine until I put some of my Xcode projects into the trash but when I "put back" the projects it does the same blank white screen. I've tried uninstalling twice but it hasn't changed anything. I'm using Lion with the newest version of Xcode.


View the original article here

Friday, January 11, 2013

Xcode says "no editor" from launch and freezes.

When I launch Xcode from the Launchpad I get a blank white screen. Sometimes it says "no editor" in the middle of it, and other times it just has the loading circle. When I try to click anything on the top bar such as the Xcode or file tab, then I get the beachball cursor. I end up having to force quit because it stays like that. Xcode worked fine until I put some of my Xcode projects into the trash but when I "put back" the projects it does the same blank white screen. I've tried uninstalling twice but it hasn't changed anything. I'm using Lion with the newest version of Xcode.


View the original article here