IPAD must-haves. And fun-to-haves.

Brighten your iPad with a colorful cover, stream to your TV, download pictures from your digital camera, and more. There’s already so much you can do with iPad and iPad mini

Apple Wireless Keyboard

The incredibly thin Apple Wireless Keyboard uses Bluetooth technology, which makes it compatible with iPad

Apple unveils iPad mini: ‘Thin as a pencil, light as paper’

iPad inspires creativity and hands-on learning with features you won’t find in any other educational tool

Lightning connector and FaceTime HD camera

Apple announces 4th generation iPad packing an A6X CPU

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Showing posts with label limit. Show all posts
Showing posts with label limit. Show all posts

Saturday, February 2, 2013

Max application memory Limit in iPad 4th?

Is there material to talk about it? what is max memory limit for application running on iPad 4th?


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Thursday, January 31, 2013

Contexts Limit

So access to a common central store created by the same model is ultimately limited by a single server's capacity to process the requests?


View the original article here

Max application memory Limit in iPad 4th?

Is there material to talk about it? what is max memory limit for application running on iPad 4th?


View the original article here

Contexts Limit

So access to a common central store created by the same model is ultimately limited by a single server's capacity to process the requests?


View the original article here

Max application memory Limit in iPad 4th?

Is there material to talk about it? what is max memory limit for application running on iPad 4th?


View the original article here

Re: Contexts Limit

Though servers could be 'cascaded' to divide the traffic, and connect more users to a central store, but would have to prioritize the need for the groups to have access to the most accurately current core data? With spurious users sharing data files.


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Tuesday, January 22, 2013

How do large publishers get around 100 UDID limit?

I manage apps for a medium size company - we have 37 iOS projects. Each project has a small team of testers and developers. We try and test across all Apple's supported devices with different OS/device configurations - various iPads, iPods, iPhones etc. We've quickly run out of UDIDs. How do publishers with lots of apps get around this? Electronic Arts had 266 apps at the last count for iPhone - I can't believe they have manage to do all their development and testing on less than a hundred devices.

 

Thanks,

 

Neil


View the original article here

How do large publishers get around 100 UDID limit?

I manage apps for a medium size company - we have 37 iOS projects. Each project has a small team of testers and developers. We try and test across all Apple's supported devices with different OS/device configurations - various iPads, iPods, iPhones etc. We've quickly run out of UDIDs. How do publishers with lots of apps get around this? Electronic Arts had 266 apps at the last count for iPhone - I can't believe they have manage to do all their development and testing on less than a hundred devices.

 

Thanks,

 

Neil


View the original article here