IPAD must-haves. And fun-to-haves.

Brighten your iPad with a colorful cover, stream to your TV, download pictures from your digital camera, and more. There’s already so much you can do with iPad and iPad mini

Apple Wireless Keyboard

The incredibly thin Apple Wireless Keyboard uses Bluetooth technology, which makes it compatible with iPad

Apple unveils iPad mini: ‘Thin as a pencil, light as paper’

iPad inspires creativity and hands-on learning with features you won’t find in any other educational tool

Lightning connector and FaceTime HD camera

Apple announces 4th generation iPad packing an A6X CPU

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Showing posts with label images. Show all posts
Showing posts with label images. Show all posts

Monday, April 28, 2014

Re: Launch images for landscape app iOS7 and iOS6

Anoying isn't it.

 

I cannot get them to display at all, does anyone have an answer to this?

 

Thanks

 

Andy


View the original article here

Sunday, January 19, 2014

Re: Launch images for landscape app iOS7 and iOS6

Anoying isn't it.

 

I cannot get them to display at all, does anyone have an answer to this?

 

Thanks

 

Andy


View the original article here

Saturday, November 16, 2013

Launch images for landscape app iOS7 and iOS6

I am developing an Universal landscape app for iOS 6 and 7 (using Xcode 5).

I added all launch images in Images.xcassets. When i launch app on device with iOS6, I can see my launch image, but on device with iOS7 I see just black screen.

Can you help me with this problem?


View the original article here

Thursday, January 10, 2013

Multiple targets with different default images

I am trying to build lite and pro versions of the same app using multiple tagrets in the same iOS project. I have created two sets of default images - Default.png, Default@2x.png and Default-568h@2x.png and checked them to be used in one target each. The default images for non-retina and retina-3.5 inch work as required but the one for retina-4 inch does not show up in the build. Hence the build runs in the compatibility mode as a 3.5 inch app. Is this a known issue or is there a way to make it work? Any help is greatly appreciated.

 

Thanks


View the original article here

Multiple targets with different default images

I am trying to build lite and pro versions of the same app using multiple tagrets in the same iOS project. I have created two sets of default images - Default.png, Default@2x.png and Default-568h@2x.png and checked them to be used in one target each. The default images for non-retina and retina-3.5 inch work as required but the one for retina-4 inch does not show up in the build. Hence the build runs in the compatibility mode as a 3.5 inch app. Is this a known issue or is there a way to make it work? Any help is greatly appreciated.

 

Thanks


View the original article here